State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 3D Anime Games on iOS in Italy, Q3 2024

Explore the performance of the top 3D anime games on iOS in Italy during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 3D Anime Games on iOS in Italy, Q3 2024

In the third quarter of 2024, the top 3D anime games on iOS in Italy showcased varied performance in terms of downloads, revenue, and active user engagement. Here’s a detailed look at the top 5 games based on data from Sensor Tower.

Zenless Zone Zero from COGNOSPHERE PTE. LTD. saw a notable initial surge with downloads peaking at approximately 68.8K in the first week of July. However, a significant decline was observed over the quarter, with downloads dwindling to around 420 by the end of September. Revenue followed a similar pattern, starting at roughly $19.7K and tapering to about $1.2K. The active user base also contracted from 66.5K to 9.2K over the same period.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. demonstrated a strong start in terms of revenue, hitting an impressive $122K in the second week of July. However, this was followed by a steady decline, closing the quarter at approximately $29.9K. Downloads remained relatively stable, fluctuating around the 1.4K to 2.7K range, while active users saw a slight dip from 40.3K to 29K.

Genshin Impact, another title by COGNOSPHERE PTE. LTD., experienced revenue growth with a significant peak of $35.3K in late August. Downloads were stable, generally ranging from 1.2K to 2.2K throughout the quarter. Weekly active users increased from 24.7K to a high of 38.2K in late August, before settling at 31.6K by the end of September.

Hero Clash: Playtime Go by 9z Games(HK) had a varied performance with revenue rising from $3.8K to a peak of $6.4K in late August. Downloads saw a substantial increase mid-quarter, reaching 5.7K in the week of August 19. Active users also fluctuated, starting at 9.4K and peaking at 17.5K in the same week as the download spike.

Finally, Solo Leveling:Arise from Netmarble Corporation showed consistent engagement with active users increasing from 44.9K to 56.1K by the end of the quarter. Revenue was relatively stable, with a high of $13.8K in early July, followed by a gradual decline to $4.2K. Downloads, however, decreased from 3.6K to 855 over the quarter.

These trends highlight the dynamic nature of the mobile gaming market, with varying levels of user engagement and monetization potential. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024